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The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
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Cool Spot

Description: from Amiga Game Reviews

Categories: [EN] Eng_Reviews

Link to this article: Select all

[url=https://amigafuture.de/app.php/kb/viewarticle?a=1537&sid=bf64e93859abab38d8352c9ae0a99642]Artikeldatenbank - Cool Spot[/url]

Title: Cool Spot
Developer: Virgin
Year of Release: N/A
No. Players: 1
Graphics: * * *
Control: * * * *
Sound: * *
Genre: Platform Jumper

In the days were even spots looked cool in shades...

Cool Spot was one of those games I really wanted when I was younger, but never got, purely because the Spot looked Cool. He seems to be a strange mix of fido-dido and... well... a spot.
Either something was wrong with my emulated copy, or this game does not do very well compared to my hopes. When I finally got to play the game, I saw very grainy graphics, pixelated all over, and very tinny sound as Cool Spot surfs on a 7-Up bottle (marketting, anyone?). That was only the menus too, the game was going to prove rather fruitless.
For a start, this first 'area'... 'mission'... 'quest'... 'doodad'.... is on the beach. Okay, that's not too bad, at least it isn't the default Forest level. But what I want to know is WHY Cool Spot does what he does? Perhaps it says in the manual which I haven't got, I certainly hope it does, because a Cool Spot wandering around the beach, shooting crabs with weird energy balls from his hands? I don't know why that is particularly cool... unless it is purely his sunglasses that gives him that title.
Maybe I hyped it up in my mind over the years, but all together I have no desire to play Cool Spot; there are far better platformers out there: Zool, Superfrog, even Leander would work better in its place.