Kung Fu Charlies
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Title: Kung Fu Charlies
Developer:
Year of Release:
No. Players: 1-2
Graphics: * * *
Control: * * * *
Sound: * *
Genre: Platformer
Like others before... this is NOT a spectators game!
Unless they are veyr easily amused and have an endless attention span. That said, the player does get some amusement from this ultimately pointless and repetitive game. You are Charlie - one assumes - and you must kick the butts of many thousands of cloned ninjas and other Kung Fu enemies. You will face humans, fat and sleek, bald and hooded, aliens and other more bizarre enemies.
All your usuals are here too; end-of-level boss fights, fruit (and sweets) collectables, power ups and even a wee exit sign that blinks quietly once you've succeeded in your Bruce Lee carnage.
But it isn't Bruce Lee... you appear to be a boy who's either smiling and has big brown lips, or has Mario's moustache. There is no music at all for atmosphere, and the only sounds are hi-pitched screams and 'Kung Fu' sound FXs... y'know.. the sounds of someone punching raw meat, only not done very well.
The controls are, for how basic the game is, not bad. You have three methods of kicks; a standard kick from the ground, a low kick and a flying kick. The latter is most 'difficult' and once mastered there is nothing else. Jumping can be a problem, from ledge to ledge or straight up (which looks and sounds like someone in the background gets Charlie up there by a well aimed boot).
Anyway, its not very good, but there are worse... Harry the Haddock for example. Kung Fu Charlie is not a master, or a novice... he's a complete waste of time.