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The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
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RedPill 0.9.36 released

Published 01.04.2024 - 19:15 by AndreasM

RedPill released in the Version 0.9.36.

Changes:

-Maximum number of levels increased to 1000 levels.
-Added a Tooltip MAXTILESETS that allows to increase the maximum number of Tilesets used in the editor. The higher the tileset number the more memory will be used.
-When loading sprite or tile images with a different palette, instead of doing an automatic color remap the program will prompt the user.
-Set Pos to Obj now has extra parameters to decide if we want to copy X, Y or both.
-New Checkbox button is used in the menus.
-Added a Picotron color setting for the menus.
-Collides Player action trigger has been renamed to Collides Object 0, which is actually what is does.
-Screen creation code has been moved.
-Fix for Print Text action trigger when not using bitmap fonts.
-Fix for selecting objects beyond 64 objets in the trigger screen.
-Fix in Contains Tile tag condition trigger.
-Fix for some attached objects not being attached correctly.
-Fix for Restart Level action trigger not refreshing correctly the screen.
-Fix for games using Enemy vs Enemy collisions not being loaded.
-Fix in Destroy Children action trigger drawing a 8x8 black rectangle.
-Fix in Mutate action trigger executing the next triggers of the previous object after the mutation.
-All projects updated with the new project file format.
-Minor fixes

https://aminet.net/package/dev/misc/REDPILLGameCreator

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