Amiga Future






Last Magazine

The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
More informations





Advanced search

Unanswered topics
Active topics

Social Media

Twitter Amigafuture Facebook Amigafuture RSS-Feed [german] Amigafuture RSS-Feed [english] Instagram YouTube Patreon WhatsApp






Amiga Future News Portal

Choose the language for the News (current shown in english): Show news in german EN

New uploads in Aminet

Published 23.03.2024 - 10:03 by AndreasM

Aminet is the largest legal collection of software for the Amiga.
Founded in 1992, it has become the first point of contact for users who are looking for software for the Amiga.

In general, the software is uploaded directly by its programmer. For your information, Aminet now stores approximately 30 GB of data.
Read complete news
News URL:
News Source:
News Source URL:
News posted by: AndreasM

WinFellow v0.5.11 Release Candidate 1

Published 22.03.2024 - 12:20 by AndreasM

This is a public release candidate build of WinFellow v0.5.11. Compared to the earlier version 0.5.10, the following changes are included in this build:

New features

* the default display driver was changed from DirectDraw to Direct3D 11, where supported [...]
Read complete news

Sega Master System 'Vigilante' is still coming to the Commodore Amiga via Neeso Games

Published 22.03.2024 - 12:19 by AndreasM

Indie Retro News write:

While many of you are still waiting for Neeso Games Arcade platformer of 'Super Delivery Boy': A game which is due for release at some point in the near future. There's another game you should be keep an eye on as developments progress, and that's Vigilante: A game that was released sometime back as a naff port to the Commodore Amiga. Which is now getting a new port by Neeso Games from the Sega Master System! As in the words of the creator from the first announcement "I prefer this over the arcade version (at least visually). Also the arcade port is already on Amiga and sucks pretty bad" ... .html#more

AmiWest 2024 - Save the date

Published 22.03.2024 - 12:17 by AndreasM

The AmiWest Team write:

AmiWest 2024 "Get your game on!"

Join us in Sacramento California on October 25th, 26th and 27th for the 27th AmiWest show. This year our show theme will be "Get your game on!". Gaming has been a mainstay of the Amiga platform since before it's inception. [...]
Read complete news

Wayfarer 7.7 released

Published 22.03.2024 - 00:54 by AndreasM

Wayfarer released in the Version 7.7 for MorphOS.


* Fixed WebAnimations support [...]
Read complete news

Alinea Computer becomes a distribution partner for the next two Hyperion games

Published 19.03.2024 - 12:24 by AndreasM

Press release:

Alinea Computer becomes a distribution partner for the next two Hyperion games

We are pleased to announce that as Alinea Computer we will be taking over the distribution of Hyperion Entertainment's next two games. The collaboration so far has been excellent and we hope that we can continue this to implement further projects. [...]
Read complete news

Emojis and more: Pangomonium 1.0 released

Published 18.03.2024 - 16:18 by AndreasM

Airsoft Softwair, the hardest working men in code business, are proud to present a massive new plugin release for Hollywood: Pangomonium - The Ultimate Text Engine for Hollywood. Pangomonium is a plugin of epic proportions and the first plugin only available for Hollywood 10. Pangomonium contains an ultramodern, state-of-the-art text engine that can be used to draw text in almost any language of the world. On top of that, it also supports advanced text features like fonts with colored glyphs. This finally makes it possible to write programs which support emojis on Amiga as well! Pangomonium is based on the established Pango and Cairo text and vector graphics libraries and also allows you to access the complete Pango and Cairo function set directly from Hollywood scripts. Of course, there is also a high-level interface which allows you to conveniently draw text without having to delve into Pango and Cairo programming. Pangomonium has been two years in the making and is now finally ready for release exclusively for Hollywood 10.0.

Here are just some of Pangomonium's impressive features:

- draw text in almost all languages of the world (including complex scripts and layouts such as bidirectional text, right-to-left layouts etc.) [...]
Read complete news

G-Copy 0.5d released

Published 18.03.2024 - 02:26 by AndreasM

G.Copy released in the Version 0.5d.


There wa a bug on IPF2Disk. It's fixed now. [...]
Read complete news

ScummVM 2.3.0 RTG released

Published 18.03.2024 - 02:25 by AndreasM

ScummVM released in the Version 2.3.0 RTG.

ScummVM is an interpreter that allows you to run certain classic graphical point-and-click adventure games on an Amiga (provided you have their data files). The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! This Amiga ScummVM port only supports certain ScummVM game engines (see About Box within the ScummVM Launcher).

Virtual dimension: Where the past meets the future

Published 17.03.2024 - 14:00 by AndreasM

35 years of gaming experience, as well as 20 years worth of Internet videos - Virtual Dimension has been dealing with the digital world for many years to report on interesting, as well as, background information. Whether that's the C64, Amiga, PC, Atari or Schneider: Virtual Dimension knows the history of computer gaming and so gives you the chance to glance backwards while at the same time looking forward to the future.

Since our last announcement, Virtual Dimension has now put the following videos online:

03/84: VisiOn - Fenster und Office-Paket [...]
Read complete news