moin..
hab mal ne warscheinlich blöde frage!
hab aber auch schon versucht es selber rauszubekommen!
was ist RTG Master...wird zum beispiel benötigt um den patch für abrd2 zum laufen zu bekommen!
Navigation
«
«
«
Amiga Future
«
Community
«
Knowledge
«
Last Magazine
«
Service
«
Search
«
Social Media
«
Advertisement
«
Partnerlinks
RTG Master?
Amiga und Kompatible Spiele
Moderator: AndreasM
Auszug aus dem rtgmaster_user.guide:
The RtgMaster Library for GFX Board Using Demos/Games
Welcome to the rtgmaster.library.
There are a lot of Graphics Systems on the Amiga. There is OCS. There is
ECS, there is AGA. There are a lot of Amiga Graphics Board Standards, the
most famous of them being CyberGraphX.
The problem of the Amiga in the last years was, that the hardware was
ahead of the software, especially as to games. There was powerful hardware
to be found, but nobody used it. The guys who created games and demos still
stuck with AGA, the guys who created the Boards did not know anything about
Games.
RtgMaster is a link between the different systems, but it is more than this.
RtgMaster is a system specifically dedicated to game/demo-coding on GFX Boards.
The System includes high-speed GFX Board Support, and also partially ECS/AGA
Backward-Compatibility. The system runs parallel with any existing WB Emulation.
So you can use it, anyways, if you have installed CyberGraphX, Picasso96, EGS
or what else. And it is even more. For developpers there exists special support,
so that they can order a rtgmaster driver or rtgmaster adaption of their game,
if they do not want to bother with the GFX Board Coding part themselves.
What does this mean for you, the user ? Simply install the rtgmaster libraries
and enjoy playing the next generation of Amiga Games. To install it, simply run
the installer script. This will install rtgmaster.library to your system, also
some sublibraries, for the different display systems.
The following projects support rtgmaster (some of them are still unfinished).
Note, that not all of them support the Original Picasso II Software, as the
rtgmaster driver for this WB Emulation is not fully done. This is due to
limitations of the Picasso II Software. Under CyberGraphX, a Picasso II works
fine, though.
Before you start i suggest you read the sections about supported software and
about Amiga GFX Boards, to find out, if your favourite game has a rtgmaster
driver (probably no, up to now) and if your GFX Board is supported (mostly yes).
There are three rtgmaster archives: rtgmaster_user.lha contains the stuff for
users, rtgmaster_dev.lha is the developper archive.
The RtgMaster Library for GFX Board Using Demos/Games
Welcome to the rtgmaster.library.
There are a lot of Graphics Systems on the Amiga. There is OCS. There is
ECS, there is AGA. There are a lot of Amiga Graphics Board Standards, the
most famous of them being CyberGraphX.
The problem of the Amiga in the last years was, that the hardware was
ahead of the software, especially as to games. There was powerful hardware
to be found, but nobody used it. The guys who created games and demos still
stuck with AGA, the guys who created the Boards did not know anything about
Games.
RtgMaster is a link between the different systems, but it is more than this.
RtgMaster is a system specifically dedicated to game/demo-coding on GFX Boards.
The System includes high-speed GFX Board Support, and also partially ECS/AGA
Backward-Compatibility. The system runs parallel with any existing WB Emulation.
So you can use it, anyways, if you have installed CyberGraphX, Picasso96, EGS
or what else. And it is even more. For developpers there exists special support,
so that they can order a rtgmaster driver or rtgmaster adaption of their game,
if they do not want to bother with the GFX Board Coding part themselves.
What does this mean for you, the user ? Simply install the rtgmaster libraries
and enjoy playing the next generation of Amiga Games. To install it, simply run
the installer script. This will install rtgmaster.library to your system, also
some sublibraries, for the different display systems.
The following projects support rtgmaster (some of them are still unfinished).
Note, that not all of them support the Original Picasso II Software, as the
rtgmaster driver for this WB Emulation is not fully done. This is due to
limitations of the Picasso II Software. Under CyberGraphX, a Picasso II works
fine, though.
Before you start i suggest you read the sections about supported software and
about Amiga GFX Boards, to find out, if your favourite game has a rtgmaster
driver (probably no, up to now) and if your GFX Board is supported (mostly yes).
There are three rtgmaster archives: rtgmaster_user.lha contains the stuff for
users, rtgmaster_dev.lha is the developper archive.
Post Reply
3 posts
• Page 1 of 1
Return to “Amiga und Kompatible Spiele”
Jump to
- Amiga Future
- ↳ Internes
- ↳ Termine
- Computer
- ↳ Amiga und Kompatible Allgemein
- ↳ Amiga und Kompatible Spiele
- ↳ Amiga und Kompatible Hardware
- ↳ Amiga Programmieren
- ↳ Amiga Emulation
- ↳ Amiga General Chat english
- ↳ Andere Systeme
- Sonstiges
- ↳ Kleinanzeigen - Classifieds
- ↳ OffTopic
- APC&TCP
- ↳ APC&TCP-News
- ↳ APC&TCP-Support
- ↳ CygnusEd Support
- ↳ DigiBooster Support
- ↳ Roadshow Support